

- #Silent hill 2 pc controller 64 Bit#
- #Silent hill 2 pc controller zip file#
- #Silent hill 2 pc controller mod#
- #Silent hill 2 pc controller drivers#
Now we have to find the installation folder of your game.
#Silent hill 2 pc controller 64 Bit#
You have to select 32 or 64 bit version (same as the version of Silent Hill 2 you use).
#Silent hill 2 pc controller zip file#
The first step is to download x360ce zip file from official site. Emulator allows your controller (joystick, wheel, gamepad, etc.) to operate as the most common device, recognized by most of the games without any additional settings and workarounds.ġ. This method also works with any game – just do the same easy steps, no special skills needed to make any controller work as an Xbox 360 gamepad. In this tutorial you will find steps to make x360ce work with Silent Hill 2. Game with Xinput Plus (xinput controller): No vibrationīut of course we need Xinput Plus otherwise we can't use the 360 controller's D-pad or triggers.How to use x360ce emulator with Silent Hill 2 on PC.Game with Xi driver + Xinput Plus (now xinput controller): No vibration.Game with Xi driver (still dinput controller): Vibration.Game by default (dinput controller): No vibration.But, if I then also applied Xinput Plus the vibration no longer worked again.
#Silent hill 2 pc controller drivers#
However, if I only used Xi Lavendy's specialty force feedback drivers vibration worked then. With my wired Xbox 360 controller vibration never worked regardless if I used Xinput Plus or not. I don't know if any of this is accurate but it's my best guess. If you remove the Xinput Plus files and try to go back to the game's Options menu, the game will open the keyconf.dat file behind-the-scenes, preparing itself for possible modifications, but crashes because it's missing something that links itself back to the Xinput Plus files, if that makes sense. My guess is because the game's keyconf.dat file gets modified in a special way after you assign controller inputs in the game's Options menu with the Xinput Plus files in effect. If you apply the Xinput Plus files to your game and then remove essential Xinput Plus files from the game's directory the game will crash when you go to its Options menu. I learned some things about this the other day, in case any one else comes across this: The game crashing when you open its Options menu Regardless, someone could always add it manually if they don't want to replace their file. As long as the feature is enabled by default then it'll work. It's programmed so that if there's no config file present (or it's missing entries) it'll use the default settings.
#Silent hill 2 pc controller mod#
The reason I ask is, if it's implemented into the file and you run the Mod Updater but choose to NOT replace the INI files would your hypothetical modification implementation still be updated along with the dinput8.dll file? Hopefully that made sense. Any modifications to a particular game should always be achieved through the asi file.

Would it be integrated into the file or dinput8.dll file?ĭinput8.dll is Ultimate ASI Loader, and its primary purpose is to load the asi files in the scripts folder.

I'm assuming a Windows 10 update must have broken it, but I can't confirm.Īlso, let's say you implement this modification into the WSF. Do you have vibration working for SH2 with an X360 controller/Xinput Plus? I never could get that to function.
